Games for any occasion
Up for a game?
I’ve been playing games of all forms all my life, and I still can’t get enough of them. So much so that I thought I’d try my hand at creating games of my own, and now I can’t seem to stop.
Over the years, I have created a large range of games, from an intense two-player card game to a role-playing game to be enjoyed by five players.
If you’d like to give me a hand in the ideation, development, or testing of any of my in-progress board games, please don’t hesitate to contact me!
So have a look at all my games and experiences below, and maybe give one or two a go.
The Trenches
GAME CURRENTLY BEING REDESIGNED
The Trenches is a quick and explosive free to play card game of tactical positioning and preparation.
Two opponents go head-to-head building their trench in anticipation of war thanks to growing tensions.
Each card has specific placement rules and abilities, meaning the savvy general must carefully consider the placement of every unit. As war looms closer, powerful special cards will become available, albeit with very specific placement conditions.
How will you build your trench? And will it be enough to survive the initial bombardment when war’s declared?

The Stones Under Twilight Hill
The Stones Under Twilight Hill is a roleplaying game that requires four players and a Game Master.
A young boy, Phillip, has gone missing. Rumours are circulating that he visited Twilight Hill, a place steeped in superstition. Four concerned youths investigate this peculiar case. Whether or not the stories of Twilight Hill are true, caution is demanded.
Do you have what it takes to uncover the truth behind Phillip’s disappearance, and more importantly, will you live to tell the tale?
This roleplaying game must be hosted on the Anzir app, which requires free installation. The game itself is not free, however.

Wacktion Games
Over at Wacktion, I’ve showcased prototype games that aren’t quite publicly available for play just yet. But stay tuned!
Feel free to recreate these games using items you have at home.
The Assault
Inspired by The Trenches, I set out to make a wave defence card game where positioning once again is key.
However, the balancing was… off. And in the first prototype playtest, the flaws of the system were painfully obvious.
I’m still at the drawing board of this one, but have huge plans for The Trenches, The Assault, and the whole line of games that are to come…

The Bike Shop
I set out to channel my two years of retail experience at Halfords into a card game that combines the physical strain and tedium of a retail job.
In The Bike Shop, you will be clamouring over your friends as you reorganize physical components while you all scream at each other for assistance.
Every working day brings a new challenge, and only so much time to do your tasks. Oh, and you better not overwork yourself, or your sanity will take a hit…

Shakes & Daggers
Shakes & Daggers is a cult simulator where each player is trying to appease their eldritch god first… through the ancient and noble art of gift-giving.
Through bluff and subterfuge, players go around handing each other cards that will (mostly) benefit their cult. But whether they accept or refuse the gift is up to them. As players challenge each other and win and lose wagers, the cults will rise in power, allowing the construction of monuments, that require table-wide discussion to thwart.
Will you build your monument first through successfully bluffing and outwitting your friends?

Fatalist’s Dilemma
Fatalist’s Dilemma is a quick and simple card game that you can play with your friends right now!
All you need is five cards, so long as one of the cards has a distinguishing feature from the rest of them. Oh, and four friends. Hopefully that won’t be too difficult an ask.
The card game simulates russian roulette, where teams will get together to bluff their opponents into shooting themselves with the bullet, or their opponent with a blank.
Watch my showcase to learn how to play!

Gambler’s Chess
Gambler’s Chess perfectly addresses the problems with chess and the problem with gambling.
Chess may be too boring and predictable, and gambling may be too unpredictable and random. Gambler’s Chess, however, is the perfect synergy of strategy and chaos. And utterly silly.
Gambler’s Chess adds gambling in the form of betting the winnings you gain from taking enemy pieces on a simple card game and spending those winnings on buying game pieces onto your side of the board.
I haven’t had so much fun with chess in a long time.

Fancy a game?
The hard part now is choosing which game to play first.
If you’d like to help play test or help with any of my in-development games, please reach out and I’m sure we can work something out.